Huh? Comics? Are you serious? You probably think I’ve taken leave of my senses….but bear with me.
One of my favorite non-fiction books is Understanding Comics: The Invisible Art by Scott McCloud. Despite its age (published in 1993), this book is one of the most creative and entertaining books I’ve ever read about visual storytelling. In this book, McCloud covers the history and theory of comics, using the comic book format brilliantly to make his points about this under-appreciated art form.
And did I mention that I don’t even particularly like comics? That should tell you just how great this book is.
I happened to see a reference to it somewhere (many years ago) and was intrigued by comments about how deeply the book explored the form and substance of storytelling as well as the history of “sequential art”. I ran right out to the nearest bookstore and bought it. I was not disappointed. I’ve reread it several times over the past twenty years or so and often recommend it to people.
Forget whatever you think you know about comics. Anyone who engages in any type of visual storytelling can learn something from this book…and be entertained at the same time. Even though it was first published twenty years ago, the content is timeless and perhaps even more relevant now, in the digital information age. Despite its topic and engaging delivery, Understanding Comics is a serious book. At its core, this book is about creativity. The information McCloud presents goes far beyond comics and can be applied to virtually any creative process, even those not involving visual formats.
The idea to use the comic format to write a book about the comic art form was clever and, moreover, was executed flawlessly. McCloud appears in the book in the form of a cartoon image with an engaging “voice”, which we (the readers) immediately accept as our guide through the world of comic art. We very quickly realize, after the first page or so, that the view of comics as simple-minded cartoons is based on very superficial features and not reflective of the artistic and intellectual processes underpinning the medium. As any writer or artist knows, creating something that tells a complex story but appears to be simple is very, very difficult. McCloud dissects the process of stripping things to their basic elements and reassembling them to tell a compelling story through the medium of “sequential art”. He articulates several theories and develops models about visual storytelling, such as the concept of “closure” and the six steps that comic book artists (and other artists) take in going from an idea to the final product.
If you care even a little about how the creative process works, you’ll like this book (and if you like comics, you’ll love it). For those of us interested in making science videos, however, books such as this reveal a lot about how we see things and how to convey abstract ideas so that others can also see them. Learning how to turn the abstract science concept into something concrete (and at the same time be entertaining or compelling) is one of our biggest stumbling blocks in creating effective science videos. Scientists also have particular difficulty in turning what they want to say into something a viewer wants to hear (and see). Understanding Comics provides a peek into another storytelling medium that can show us how we might overcome these barriers….or at least inspire us to try.